Blender 2.9: The Beginner's Guide (eBook)
Do you want to start creating 3D models and animations using free and open-source software? With Blender, you have the freedom to use a tool that will help you put your creativity to work for multiple formats.
The release of Blender 2.8 was a massive milestone for the software and brought a lot of attention to the software as a reliable and accessible platform to create digital content. With a revamped user interface and the adoption of simple standards from other graphical applications, you can easily state that it was a game-changer for many artists and companies.
In Blender 2.9, you find all the significant improvements from the past months with more polished user experience and cutting-edge technologies. From an artificial intelligence helper (OptiX) to improve renders and get faster images to new ways to perform old techniques like the extrude (Manifold).
With Blender 2.9: The beginner's guide, you will find a quick reference and detailed explanations about the essential tools and options.
Need a paperback instead? You can get a paperback from this link.
Book contents
And a quick summary of the topics covered by the book:
- User interface
- 3D navigation
- Modeling and editing
- Modeling tools and options
- Interactive shading options
- Materials and textures
- Use PBR materials with Cycles and Eevee
- Working with the camera
- Rendering with Eevee and Cycles
- Making and exporting still images
- Animation and interpolation
- Animation constraints
- Use the follow path for animation
- Animation tools and rendering
- Rendering animations as videos
The book uses a practical approach with examples for all topics and step by step instructions on how to do “difficult” tasks like animations, rendering, material creation, and 3D modeling.